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Bombshell in the sector of the video game. Microsoft announced this Tuesday that it will buy the producer Activision Blizzard for 68.7 billion dollars (60.2 billion euros) in cash, which will be the largest operation in the sector in the history of this thriving technology sector.

The offer of the owner of Windows and Office runs at $95 per share in cash and contains a 45% premium to the producer of ‘Warcraft’, ‘Diablo’, ‘Overwatch’, ‘Call of Duty’ y ‘Candy Crush’. Activision soared 35% on the stock market before being delisted. Goldman Sachs was Microsoft’s financial adviser and Simpson Thacher & Bartlett LLP played that role on the legal plane. Allen & Company LLC and Skadden, Arps, Slate, Meagher & Flom LLP did the same for Activision.

When the transaction is closed, Microsoft will become the third largest game company in the world for income behind Tencent Y Sony. The planned acquisition includes iconic franchises from Activision, Blizzard and King studios, as well as global branding activities. sports via Major League Gaming. The company has studios around the world with nearly 10,000 employees.

Portfolio of 400 million players per month

Games are the most dynamic and exciting category of entertainment on all platforms today and will play a key role in developing metaverse platforms,” ​​he said. Satya Nadella, CEO of Microsoft. “We are investing heavily in world-class content, community and the cloud to usher in a new era of gaming that puts gamers and creators first and makes gaming safe, inclusive and accessible to everyone.”

The Microsoft acquisition also bolsters Game Pass portfolio, its current gaming offering, with plans to launch Activision Blizzard products, which has reached a new milestone of over 25 million subscribers. with the almost 400 million Activision Blizzard monthly active players in 190 countries and three billion dollar franchises, “this acquisition will make Game Pass one of the most compelling and diverse lineups of game content in the industry,” says the group founded by Bill Gates. At the close of the transaction, Microsoft will have 30 in-house game development studios, along with additional publishing and production capabilities. of electronic sports.

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