Thursday, October 28

Why play defines the next generation of games


Exciting, mysterious, ambitious and action packed – Deathloop is the epitome of next-gen gaming.

But what defines the success of Deathloop? What makes it worthy of having such a prestigious title?

Every inch of Deathloop is apparently designed with a purpose, there is no randomness, the objects, enemies and puzzles are well thought out; it’s clear that Deathloop is made with love.

Deathloop is the epitome of next-gen gaming. (Supplied)

The developers, Arkane Studios, had already perfected this style of first person shooter / action adventure, the Dishonored series shines through Deathloop and they are not trying to hide it.

The story is unique, the gameplay is well crafted and open, it’s a visual delight, and it’s the kind of game I had a hard time putting down.

Every inch of Deathloop is seemingly designed with a purpose.
Every inch of Deathloop is seemingly designed with a purpose. (Supplied)

Progressing through the world of Deathloop is as simple as exploring, fighting, dying (or cycling), repeating.

Each cycle will see him learn new things to help him get through the next stage and unlock new skills to launch him forward.

There are four main playable maps (or levels); Updamm, The Complex, Fristad Rock and Karl’s Bay – Each level can be played at different times of the day, morning, noon, afternoon and night.

There will be times when you won’t have a reason to explore a certain area at a specific time of the day, but at the end of a cycle you can completely change.

End a day, complete the cycle, start again.

As the mystery unfolds, it becomes increasingly difficult to leave the controller, and quickly on the controller, the haptic and adaptive triggers take Deathloop to another level of immersion.

In the first few minutes of Deathloop you know it will be a journey.

You play as Colt, a man caught in a time loop and apparently the only one who doesn’t know why.

There is a sense of insecurity within Colt that you help shape as the story progresses.

It doesn’t take long until you find out why all this is happening and learn how to stop it; It all comes down to Julianna and the other visionaries.

Players can also take control of the game's antagonist, Julianna Blake, in Deathloop's multiplayer mode.
Players can also take control of the game’s antagonist, Julianna Blake, in Deathloop’s multiplayer mode. (Supplied)

Kill all visionaries in one day – break the circle.

Julianna Blake is the antagonist in the game, she’s also the other playable character in the game during Deathloop multiplayer, but we’ll get to that shortly.

The relationship between Colt and Julianna is beautifully crafted and the initial mystery drives the story enormously.

Every time you start the cycle, you will experience a new interaction with Julianna, I only remember one occasion when I heard her say the same thing to Colt as in the previous cycle.

And trust me, I did a lot of loops.

And while Deathloop strives to hit all the perfection markers, it has its flaws; Fortunately, they don’t make or break the game.

His story is gripping, but what oozes narrative that he sometimes has difficulty illustrating.

Deathloop starts out strong, its opening sequence is exciting. But the latter parts of the game and the climax of Deathloop are partially fulfilled with image-based cut scenes and every now and then he opts for a black screen with a voiceover.

I found myself ready to kill the eight visionaries without realizing that I had fully reached that point.

But his endings are satisfying in their own right, yes, there are multiples. And no, I’m not going to spoil them here.

I can’t talk too much about the game’s multiplayer, while the servers were up towards the end of the review period, I only managed to join a handful of games due to a lack of player base, although I can imagine it’s booming today. .

There are basically two multiplayer modes, one where you can open the game as Colt to intruders who play as Julianna, the other is where you will play as Julianna herself with the sole objective of killing Colt.

While playing as Juliann, she uses her own charge. All of your turn slabs and trinkets will need to be obtained individually, though you’ll start with the basic exchange slab (teleport) and a couple of character and weapon trinkets.

The slab and trinket system speaks to one of Arkane Studio’s previous titles, Dishonored.

It leads me to believe that although they are not confirmed, they are part of the same game universe.

Deathloop is now available exclusively for PlayStation 5 and PC.
Deathloop is now available exclusively for PlayStation 5 and PC. (Supplied)

There is no denying that Deathloop is one of the best games of 2021, by far. It’s an ambitious narrative filled with mindless violence and pure joy.

It is comfortably cemented for a podium in the game of the year race.

And while Deathloop might be the last Bethesda exclusive we’ve seen on PlayStation in a long time, they’ve at least given the PlayStation community a huge parting gift.

Deathloop is now available exclusively for PlayStation 5 and PC.


www.9news.com.au

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